Creating effects like smoke, water or particles can often be resource consuming. By outsourcing it, you can focus on the other parts of a project and save valuable time. During FX production, we always try to choose the most efficient method, that produces the best visual quality.
- We start our work based on the client's references,
- In the first part of the project, we send you work in progress as a rough viewport sequences, to get the general motion and shape of the simulation,
- After that, we start working on shading and ligting the effect,
- At the end of the project, you recieve all the project files (houdini), with cached simulation and rendered frames.