Texturing & shading

Our company can also support you in texturing and shading process. We follow the newest trends and technologies, to deliver texture maps in the highest quality posible. By using 3D scanned materials, photographs and hand painted textures, we are able to get very realistic results. During shading process we gather a lot of references and study real-life surfaces, to reproduce material as closely as possible. Depending on your needs, we can deliver you texture maps ready to fit into your pipeline or complete shaded assets with all the parameters set. 

WORKFLOW

  • You deliver us references, models to be textured and information which renderer you use,
  • Texturing and shading process starts,
  • We send you work in progress everyday to ensure everything is going in the right direction,
  • Whan you are satisfied with the result, we can send you final textures along with all the shaders.