Kariera

Jesteśmy szybko rozwijającym sie studiem graficznym, zlokalizowanym w Krakowie. Ciągle poszukujemy utalentowanych i kreatywnych pasjonatów, chętnych by dołączyć do naszego zespołu. Jeżeli chcesz być częścią naszej grupy i pracować w bardzo rozwojowym i kreatywnym środowisku, przy ciekawych projektach, wyślij nam swoje protfolio i demoreela.

FX Artist

Responsibilities:

  • Be able to produce various photorealistic simulations of smoke, clouds, dust, explosions, fires and water.
  • Create rigid body simulations, particles and fluids
  • Collect a variety of 3D assets produced by the Animation and Layout Departments.
  • Be able to work with the visual effects supervisor and Lead CG to determine the best possible technical and creative approaches.
  • Be able to deliver work within established project targets and the high quality standards of the company

Requirements:

  • Minimum 5 years of experience in a VFX studio
  • Basic knowledge of physics
  • Excellent knowledge of Houdini
  • Good knowledge of programming principles with Mel/Python, an asset
  • Experience with Nuke, an asset
  • Basic knowledge of Redshift and/or Arnold, an asset
  • Self-driven, good communicator, and a great-team player
  • Excellent organizational and communication skills
  • Work ethic focused on the dynamism and collaboration
  • Ability to perform multiple tasks, set priorities and problem solving

Creature FX TD

Responsibilities:

  • Creation of fur, feathers and grooming for photo-realistic creatures
  • Develop simulation setups for photo-realistic creatures; including clothing, fur, hair, muscle and skin.
  • Involvement in the development of departmental tools and techniques
  • Regularly communicating with Production and Leads regarding schedules and deadlines
  • To be able to work with the visual effects supervisor, and the lead CG artist to determine the best creative approaches and techniques for all the different steps in a 3D production pipeline.
  • Be able to deliver work within established project targets and the high quality standards of the company.

Requirements:

  • Minimum 5 years of experience in a CFX/FX role in a VFX studio
  • Previous experience on CG creature projects
  • Excellent knowledge of Maya
  • Excellent knowledge of Yeti
  • Experience in the following dynamic simulation: cloth, hair/fur, feathers, 
  • Self-driven, good communicator, and a great-team player
  • Excellent organizational and communication skills
  • Work ethic focused on the dynamism and collaboration
  • Ability to perform multiple tasks set priorities and problem solving

Lighting Artist

Responsibilities:

  • Ability to develop lighting set ups for environments in 3D and troubleshoot rendering issues.
  • Be able to work with the visual effects supervisor and Lead CG to determine the best possible technical and creative approaches.
  • Be able to deliver work within established project targets and the high quality standards of the company.

Requirements:

  • Minimum 5 years of experience in a VFX studio
  • Experience with Maya
  • Knowledge of Arnold and/or Redshift, an asset
  • Self-driven, good communicator, and a great-team player
  • Excellent organizational and communication skills
  • Work ethic focused on the dynamism and collaboration Ability to perform multiple tasks  set priorities and problem solving